Endless world (v0.0.2)
Isoterra » Devlog
Endless world
This new version (v0.0.2) contains the following changes:
Now the world is infinite, this has been implemented by the use of chunks
The world has also now biomes (ocean, plains, desert and mountain)
World is much more bigger, moved from height 10 to 50 and the size generation is double
Fixed performance issues from before and the new ones that appeared with Chunks
With the addition of the chunks loading now the world is endless.
The biomes do not have any purpose yet except of being there for later.
For the next update I'll introduce the barebones of the Combat system. I'll write a blog about it with the detail
Files
isoterra_0.0.2_Windows_x86_64.zip 3.5 MB
3 days ago
isoterra_0.0.2_Linux_x86_64.tar.gz 3.7 MB
3 days ago
isoterra_0.0.2_Darwin_x86_64.tar.gz 3.4 MB
3 days ago
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Isoterra
Survive by skilling, building, mining and fighting
Status | Prototype |
Author | YAWP Games |
Genre | Survival |
Tags | 2D, Isometric, Open World, Pixel Art, Sandbox |
Languages | English |
More posts
- Early Roadmap10 days ago
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